Forza Horizon 5: raytracing in game, support for DLSS and FSR 2.0 on PC coming soon

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Playground Games has announced that with the next update of the PC version Of Forza Horizon 5several latest generation graphics improvements will be added, such as the ray tracing in-game, Nvidia’s DLSS, AMD’s FSR 2.0, and more. The update will be called Donut Media, will be the 14th major update, and will be released on November 8, 2022.

Forza Horizon 5 is the most acclaimed racing game released in recent years, especially among those with an open world structure. In addition to the quality of the game, the constant support offered by the development studio, which has evolved the game with several updates, should also be applauded.

Playground Games has decided to enhance the graphics side of the game on PC, adding characteristics very popular. The overall goal is to improve performance and visual fidelity, especially on high-end systems. Improvements include:

Raytracing via DirectX in game: currently Forza Horizon 5 already has raytracing on PC and Xbox Series X|S, but only in the ForzaVista mode, i.e. the car presentation mode. With the new update, the PC version will also enjoy raytracing in gameplay, car reflections and photography mode. Raytracing will be set to two new levels of detail, in addition to Medium and High: Ultra and Extreme.

Raytracing coming to Forza Horizon 5

The new modes support car reflections in Free Roam and in races, with Extreme supporting the higher resolutions. Both modes support reflections of cars in photo mode, including those driven by artificial intelligence. The developers are keen to warn that advanced raytracing will require systems that are powerful enough.

All gamers with AMD, Nvidia and Intel graphics cards will be able to enjoy support a Fidelity FX Super Resolution 2.0 from AMD, which allows Forza Horizon 5 to be rendered in 4K, using a 1080p frame buffer, thus greatly improving performance.

Finally, those who own an Nvidia RTX video card will be able to activate DLSS 2.4 (Deep Learning Super Sampling Super Resolution), also capable of rendering Forza Horizon 5 in 4K, using a 1080p frame buffer.

Playground Games has not confirmed that it wants to support DLSS 3.0 in the future, the new version of Nvidia’s technology, currently the preserve of RTX 40 series cards only.

If you are interested in the game and want to know more, read our review of Forza Horizon 5.

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